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Wednesday, June 27, 2018

[Quora Answer] Tony Stark vs Bruce Wayne (Compare and Contrast)

I swear I occasionally write about things that aren't comic books. Trust me. It happens. Very, very rarely, but it does happen.

Some spoilers for Avengers: Infinity War ahead.

See more of my content on Quora.


Is Iron Man Now a More Depressing Character than Batman?

While Tony’s certainly lost a lot (his parents, his mentor figure, the closest thing he had to a son, etc), he still has had a much better support network than Batman tends to have. Tony’s closer to the remaining members of the Avengers than Batman tends to be to the Justice League, or even the Bat Family.
Now, as of Infinity War, you could make an argument either way. I think a lot of it will revolve around how Tony reacts to these losses. Typically, when Tony loses something, he attempts to fix things, not break things.
This could be pretty important, because Batman, as we’ve seen, tends to deal with loss by punching it away.



He’s got a lot more anger in his system than Tony’s really ever had (with the possible exception of that one scene in Civil War). While Batman focuses on destroying and intimidating the criminal element in Gotham, Tony tends to focus on building suits, designing drones, AI, armor, support equipment, what have you. Batman needs to take out his anger and guilt issues on the criminal element. Tony needs to atone for his mistakes by building something better.
With Spider-Man, we see this take another form. He essentially views Peter Parker as his next project, as well as a surrogate son. He wants to make Peter a better version of himself, so Peter won’t make the same mistake, but also so that Peter will be able to do the job better than Tony ever could.
Batman cannot rest as long as there is crime, because he feels he is needed. Tony is trying to create a world where he, himself, is no longer needed.
With Peter gone, Tony could very well sink into a mire of depression and misery.
Or.
He could try to fix things.
Build something better.
Make it so no one will ever have to go through what he just endured.
Batman’s character is, to a certain extent, based around pessimism. Batman can’t really win. Not finally. He can’t rest or retire. It’s heavily implied that Batman is a destructive force, not only to crime in Gotham, but to Bruce Wayne as well, and everyone he cares about. Because Batman is working out his anger and guilt on all the individual petty criminals in his path, as well as the supervillains. And each act of violence he commits tends to create or inspire a new antagonist. Most of Batman’s villains exist because of Batman’s own obsessions. He essentially creates his own monsters. And so the cycle continues.
While Tony has created his own fair share of monsters, I think he’s got a hopeful streak that Bruce never really had. He believes he can make something better, so long as he just keeps trying.
As long as he keeps trying in Avengers 4, I don’t think Tony will ever be quite as depressing as Batman. Because Batman knows he’s going to die alone, having either driven away or ruined the lives of the people that he cares about. But Iron Man truly believes he can fix anything.

Tuesday, June 26, 2018

[Quora Answer] Thanos on Xandar

Spoilers ahead...

Someone on Quora was asking how various Quorans would write a scene of Thanos's arrival on Xandar. Given that this involves writing, writing villains specifically, and Marvel, I figured this fit pretty perfectly in my wheelhouse.

Very minor spoilers for Avengers: Infinity War ahead, but this is how I would have handled such a scene.

See more of my content on Quora.

The Fall of Xandar

If such a thing had to be done (presumably as a Marvel one-shot), I’d do it from the perspective of an ordinary Xandarian on the ground. Have it open with Thanos’s ship having just appeared overhead. Panic in the streets. What remains of the Nova Corps fleet rushing to meet the enemy head-on, but the end is clear. Everyone knows those pilots won’t be coming back.
A PA drones in the background, echoing hauntingly through the streets, notifying residents not to panic, to retreat to their designated shelters in an orderly fashion, that the Nova Corps is prepared. The Nova Corps will save them.
No one listens. The PA fades further and further into the background the longer the film goes on. We see civilians fleeing in every direction. Even a few Nova Corps soldiers are joining them, looking terrified. Our POV character is rooted in place, staring up at the massive warship overhead. Just in time, we see Cull Obsidian kicking a Nova Corps tank away with a lazy push of his foot, seemingly unaffected by the blaster fire striking him repeatedly from all sides. He notices us. A Nova Corps fighter swings by overhead, distracting Cull Obsidian just long enough for our POV character to scramble away, but before the fighter can do anything, there is a flash of blue light as Proxima Midnight’s spear tears the fighter in half.
From our hiding place, we see Ebony Maw tearing open a set of heavy security doors from a distance, using only the power of his mind, as he gleefully announces to Xandar that the Savior of the Universe has come.
“Thanos is here, dear children! Worry not! For the Titan shall set you free!”
We get distracted by Nova Corps reinforcements arriving, but Corvus Glaive appears and makes short work of them, dispatching them with ruthless efficiency and ease. Once, he comes within inches of discovering our hiding spot, but he, too, has his attention drawn.
As we see Thanos emerging from the smoke. A terrified Nova Corpsman, just a kid, maybe a cadet, is clutching the orb, trying desperately to keep it from the Mad Titan’s grasp. The city around him is burning, and his uniform is in tatters. He must have barely escaped some sort of slaughter in the vault where the Orb was being kept. Only for Thanos to pursue him.
The Children of Thanos form up behind their leader. Corvus Glaive makes a move towards the Corpsman, but Thanos holds up a hand. His expression is soft, almost gentle. He moves slowly towards the kid.
“There now, child,” he says softly. “I don’t want to hurt you. All I want is the Orb.”
“You can’t have it! Y-you can’t! You…killed…”
“I want to save you, boy,” whispers Thanos, getting down on one knee to look the boy in the eye. “I want to save all of you.”
He reaches out, stretching forth his hand to take the Orb. For a second, it looks like the boy will relent and give it to him. But at the last second, the boy scrambles back, tears streaking down his face. He can’t back away far. There’s a wall behind him that impedes his progress. He’s trapped.
Thanos’s expression is one of regret. Mixed with respect.
“I understand,” says Thanos, reaching for the Orb. “You are a brave man.”
He crushes the boy’s head in his fist with hardly an effort, and the body crumples to the ground as Thanos scoops up the orb. As he turns, he sees us. But his expression remains soft.
“I want to save you all,” whispers Thanos. “And I promise you, I will. No matter the cost.”
As Thanos and the Children of Thanos vanish into the smoke, the camera zooms in on our terrified POV character, and pans around to show the scope of the destruction.
The screen slowly fades to black, taking all the background sound with it.
Only the endless loop of the PA remains.
“Please remain calm…The Nova Corps is on the way…the situation will be resolved soon…please remain calm…”

Monday, June 25, 2018

[Quora Answer] Was Rasputin Real?

Someone on Quora wanted to know whether Rasputin was real or fictional. Given that I am mildly obsessed with Rasputin and the Romanov family, I gave this answer a shot.

See more of my content on Quora.

Was Rasputin Real? Or Was He Fictional?

Rasputin was a real person, though his tale grew greatly in the telling.
Rasputin was a self-proclaimed monk (or, perhaps more accurately, pilgrim, as he had no official position in the church) active in Russia in the years leading to the Bolshevik Revolution (arriving somewhere between 1903 and 1905). Due to sheer charisma, he became a popular figure in Russia at the time, popular enough, in fact, to meet with Tsar Nicholas II. After this meeting, he became a “healer” for Empress Alexandra’s ailing son, Alexei.
Alexandra was extremely worried about her son. Alexei had a condition known as hemophilia (which could be very dangerous) and he was Nicholas’s only heir. No matter what they did, nothing seemed to help the boy. But, through unknown means, Rasputin managed to convince her that he could help. In so doing, he soothed her worried heart and managed to earn her trust.
He had a reputation as something of a charlatan, but a popular one, which irked the church greatly. So when Nicholas left the capital, leaving his wife in charge (and thus increasing Rasputin’s influence over the country, due to his influence over her), many people were understandably a bit concerned.
There is some evidence to suggest that Rasputin did whatever he could to increase his own influence. At the very least, most of his contemporaries seemed to think so, including Grand Duke Nicholas (different guy from Tsar Nicholas), who once threatened Rasputin with death if he ever dared to go to the front to bless the Russian troops.
In 1916, several nobles had had enough of Rasputin’s influence over Alexandra. They assassinated him by luring him to one of their homes and shooting him three times (one of these shots was to the head). Many legends and reports state that there were…oddities, shall we say…around his death. He had apparently been poisoned with cyanide, but seemed to be unaffected by it. He was given poisoned wine, but again was unaffected. After they had shot him once and left for dead, he apparently sprang to his feet and attacked them when they came back to make sure he was actually dead. They then threw him in a river to dispose of the body.
When the police found his body, they found evidence of the gunshot wounds, as well as several traces of trauma. But no trace of poison.
Since most of what we know about him is hearsay and rumor anyway, and this man generated many rumors, fantasy writers tend to go nuts with Rasputin’s life story. He seems to have said some deeply creepy stuff over the course of his life, and just look at him. Give that man magic powers and he could terrify anyone. Add to that the fact that he’s always been surrounded by mystery, and again, fantasy writers go wild.
We do know that Rasputin had a talent for attaining power and influence, that his hold over Empress Alexandra was incredibly strong (perhaps supernaturally so), that he apparently survived things no man should be able to survive, and that very strange things seemed to happen around him.
Coincidence? Perhaps.
Either way, it makes for a good story.

Friday, June 22, 2018

[Quora Answer] Vision's Powers in Infinity War

Another day, another Quora answer in place of an actual post. This one has some spoilers for Avengers: Infinity War, so read at your own risk.

Spoilers...

Seriously, don't even read the title if you haven't seen the movie.

See more of my content on Quora.

Why Do Vision's Powers Fluctuate in Infinity War?

I believe the in-universe answer is that Corvus Glaive’s…well…glaive, was designed to pierce anything. The glaive “disrupts my phasing” he says. Since Vision’s powers mostly revolve around “hardening” or “softening” his body, the glaive effectively makes the bulk of Vision’s abilities unreliable at best. He’s still got the space laser thing going for him, but that’s pretty much always had a slightcollateral damage issue.
In a crowded city, like at the beginning, he probably didn’t want to risk it, even at the cost of his own life, until it was absolutely necessary.
Most likely, Corvus’s attempts to remove the stone directly with his glaive interfered even with that. I’m guessing Thanos didn’t send Corvus specifically after Vision just because he thought it would be a fun match-up. Pretty much all the Children of Thanos have some sort of advantage during their initial showing. Maw can hold his own against Strange. Corvus can overpower Vision.
Towards the end of the movie, Vision seems like he still hasn’t fully recovered from Corvus’s attack on him. He acts like he’s injured pretty consistently. It’s also possible, too, that whatever Shuri was doing to attempt to remove the stone from him was also weakening him, as it effectively would involve slowly cutting off his access to the source of his powers.
The out-of-universe reason is that Vision and Wanda needed to be in danger, and Thanos and the Children of Thanos needed to seem like a credible threat. Hard to threaten a guy who can make himself intangible at will. So give Corvus the ability to cancel out that power.
Problem solved.

Thursday, June 21, 2018

[Quora Answer] Why Marvel's Films Do Better than DC's

I was pretty active on Quora a few weeks back, and I thought it might be fun to share a few of my answers here, starting with a question of "Why Marvel's Films Do Better Than DC's".

https://www.quora.com/profile/Joseph-Rose-33

Why Do Marvel's Films Do Better than DC's?

A couple reasons.
First, Marvel was working from a position of weakness, whereas DC has been working from a position of strength. At least as far as characters go. When the MCU started, they didn’t have the movie rights to any of their top-tier characters. What they had were the B- and C-listers (as far as popularity goes, at least…Cap will always be #1 for me). This is actually pretty similar to the position Marvel was in when they created the Avengers way back in the day. Rather than choosing to take their bestsellers and stick them on a team together (like DC did with the Justice League), Marvel chose to revitalize some of their less popular characters by teaming them up. It worked like a dream back in the day.
But anyway, back to the movies. Marvel knew they wouldn’t be able to bank on brand recognition alone. They had to think, they had to plan, they had to get it right on the first try. So that’s what they did.
DC, on the other hand, had all their characters. Especially the best ones. Superman, Wonder Woman, Batman. They had the rights to everyone. They had the brand recognition that Marvel could only dream about. This meant that when it came time to make each movie, they banked a lot more on “Everyone knows Superman!” than Marvel could. Look at it this way, if you’ve got a massive arsenal of nuclear weapons, you probably won’t feel a burning need to spend time lining up your shot before you push the big red button. But if all you’ve got is a bow and a handful of arrows, you’d better make sure you make your shots count.
The only thing they didn’t have was time. Marvel had beaten them to the punch with the whole “cinematic universe” idea, and now whatever DC did, they would get compared to Marvel. So they decided to distance themselves from Marvel tonally, with…mixed success, shall we say.
However, this created another problem. DC didn’t want to risk Marvel getting further ahead of them than they already were, so they rushed a few things. Whereas Marvel released The Avengers as the sixth movie in a series, DC only really had three movies leading up to Justice League (Suicide Squad was in there too, but didn’t really contribute much to the mix).
The other main issue is that Marvel hires fans. Kevin Feige won’t bring on a director or a writer if they don’t love the source material. Look at Winter Soldier. Look at how cool the Russo brothers clearly think Captain America is. And they give him a lot of moments to show it off. Look at how cool Favreau thinks Iron Man is. Or how much James Gunn cares about the Guardians. They love these characters and want to share that love with the audience. As a result, we love them too. Even more impressive is the fact that Marvel tends to hire up-and-coming directors who love comics. The Russos, for example, had hardly done anything big budget before Winter Soldier.
DC hires people with pedigree. Zack Snyder has done some visually impressive movies before, but he clearly doesn’t get Superman. In my personal opinion, I think Snyder doesn’t even like Superman, not because of his character, but because Snyder has a hard time with what Superman stands for. This becomes pretty evident in Batman v. Superman when everyone but Superman gets to tell the audience their side of the story. But that’s another conversation for another day.
Yet another reason is more deeply ingrained in the characters. There’s a meme that goes “DC heroes are gods trying to be men; Marvel heroes are men trying to be gods.” It’s pretty close to true. Your average member of the Justice League could probably take down most of the Avengers on their best day, but this cosmic level of power tends to make DC heroes a bit harder to relate to. Effectively, DC tends to go for the power fantasy route (even Batman and Catwoman can somehow take out three Flashes at the same time nowadays), while Marvel tends to make more down-to-earth heroes (the “anyone can be a hero” route). This is a lot of the reason why DC’s big three (Superman, Batman, Wonder Woman) are two godlike immortals and one supergenius, while Marvel’s main heroes (Captain America, Thor, Iron Man, Spidey) are three mortals (one scrawny kid turned Super Soldier, one messed up recovering alcoholic supergenius, and a kid from Queens who got bit by a spider) and one godlike immortal. As a result, it’s slightly easier for Marvel to get us to relate to these characters on the big screen. I have friends who still have a hard time relating to Wonder Woman or Superman, even after seeing the movies.
Another reason is the visual effects (this is a tiny one, but it contributes). Marvel is owned by Disney, and Disney owned Industrial Light and Magic, one of the best visual effects companies in the world. As a result, Marvel and Disney get first dibs on ILM, and it shows. DC, unfortunately, tends to have to find someone else to be their main VFX company.
But the main reason, the #1 reason for Marvel finding greater success than DC…
Is this guy.
Kevin Feige. Perhaps the greatest superhero of them all.
If the MCU were a TV show, Feige would be the showrunner, the lead writer, the head honcho. He created a plan for the MCU early on (most likely he planned out Phase 1 by itself, with a few dangling plot threads, and then planned phases 2 and 3 together), and Marvel gave him the power to enforce that plan. Various directors have mentioned that Marvel gives them 2 or 3 mandates (this event needs to happen, this character needs to be introduced, this character absolutely cannot die, etc). These mandates all come from Feige. From his plan for the universe. And on top of everything else he does, he hires people who get along, so that James Gunn can work with the Russo Brothers just fine, without egos getting in the way.
After Infinity War, people are still finding bits of foreshadowing in previous Marvel movies (especially Age of Ultron). While some of this is probably the usual comics thing of one writer leaving a hint of things to come, and the next trying desperately to work out a plot that fits that hint later, but a lot of this is definitely Feige. He’s a master planner, and he’s a superfan to boot.
DC doesn’t have anyone to match Feige. Snyder was their best bet, initially, but we know how that turned out. And, later in his run, DC lost faith in Snyder and started undercutting him (again, with mixed results). Marvel has pretty much always backed Feige 100%.

Wednesday, June 20, 2018

[SPOILER TALK] Incredibles 2 - How I Would Have Handled Screenslaver

Just for fun, I started thinking of how I would have handled Screenslaver in Incredibles 2. This is just a fun thought-experiment, because I felt there was more potential to this villain than we wound up seeing. I'm nowhere near as good a storyteller as Brad Bird is, so take everything I say with a grain of salt.

Mostly I just really like playing around with villains, and this is a thinly veiled excuse for me to do so, disguised as some sort of critique.

Also, as the title suggests, spoilers ahead. Don't read this if you haven't seen the movie and don't want some twists spoiled for you.

...

Are they gone?

Okay, we can continue.


How They Did It

Now, The Incredibles 2 does some fun stuff with Screenslaver, but I felt like they could have done more if they went in a slightly different direction.

In the movie, Screenslaver hypnotizes people through screens, and even has a pair of goggles that can hypnotize people, so long as the goggles are on. If the screens or the goggles are broken, then Screenslaver's control is broken.

Secretly, Screenslaver is a hypnotized pizza delivery guy, being controlled by Evelyn Deavor (she literally has Evil Endeavor in her name, by the way, which as foreshadowing goes is just shy of putting up neon signs) for the purpose of making the supers illegal forever. She wants to destroy Supers because her father was killed, though he relied on Supers coming to save him.

How I Would Have Done It

Depending on what you want, you could have Evelyn or Winston turn out to be Screenslaver in my version. Personally, I'd like Winston to be the face, because that's what he does, and Evelyn to be the support, effectively making them both Screenslaver. Like the Parr family plotline revolving around how they're stronger together, you could have Winston and Evelyn be a powerful villain, but only when they're working in concert. Their motives are aligned, and neither of them can truly be effective without the other. Winston is enough of a geek to know the weak points of various heroes, and also understands human psychology well enough to be able to sell them on anything, while Evelyn is the mind behind all the tech.

Hypnotism still works through screens and goggles, providing an instant override of another person's mind. However, hypnotism works more like it does in real life, where responses and behaviors can be programmed into a person's mind, even after the hypnotism has concluded. Breaking the glasses and the screens disrupts direct control, but programmed responses still remain.

Why this change? One, it means that the problem of hypnotism isn't easily resolved. Two, it works into this new Screenslaver's master plan.

See, bitterness against superheroes is kind of bland, I think. We've already basically seen that done much more thoroughly in Captain America: Civil War. So part of my idea is a villain overhaul, an overhaul that will, hopefully, tie all the plot threads of The Incredibles 2 together in a much more satisfying way.

I'd write Screenslaver's motives as being to make sure Supers succeed. Not to take their place or supplant them like Syndrome wanted, but to make sure all Supers everywhere succeeded, became popular, became...well, marketable. With screen-based hypnotism, and a very public face of villainy, the Deavor siblings could effectively generate their own conflicts, creating the threats and then dispatching heroes to deal with those threats, all while serving as the main advocates for the supers, the only ones willing to give them a break when no one else would. A lot of power and influence would come with that. But on top of it, it gives the supers brand recognition.

The main thing we're told about Winston is that he can sell just about anything. Whatever he gets his hands on, he markets. Later in the movie, we see the Incredibile (really should have been Incredicar, just saying) in some rich guy's living room. Bob gets really upset, noting that he was told the car was destroyed, but this guy was able to buy it anyway. As it is, this is mainly used as comic relief, as well as a way to get the kids out of a messy situation later. The car is little more than a plot device.

But what if the car was on the market for a reason? What if Bob being told the car was beyond all repair actually had bearing on the plot? What if this reveal leads to someone (say Dash, he needs more to do) discovering that superhero paraphernalia is being auctioned off at insane prices. In the wake of Supers being declared illegal years before, surely all those devices and vehicles and gadgets wouldn't have been something people wanted to keep around. So Winston was able to snatch them up for pennies. Maybe he believed that Supers would come back on their own, but now he's realized he needs to take a little initiative. In the wake of Syndrome's attack, the time is perfect for Supers to make a comeback.

Whereas Syndrome did what he did for status and revenge, and Evelyn in the movie did things out of bitterness, this new Screenslaver does everything for gain, for profit, effectively, for merchandising.

This would put the Incredibles into conflict with someone who, effectively, is trying to use Supers for financial gain, effectively generating superpowered battles for popularity, merchandise, maybe even good TV somewhere down the line. Rather than someone who is trying to destroy what the Incredibles stand for, you have someone who is trying to give them everything they want, pre-packaged, but working with them would potentially corrupt the very idea of superheroes.

If behaviors programmed into people during hypnosis stick around, then they can effectively use TV coverage of heroes to program their audiences into buying more merchandise, maybe even program troublesome supers into going along with it. Effectively, it makes Screenslaver less about destruction and more about gaming the market. Less about a somewhat transparent "let's discredit heroes by having them robotically state their intention to turn evil while wearing these mysterious goggles that are identical to the ones on the supervillain that controls minds" plot, and more about manipulation, subtlety, ruthlessness.

I feel like that kind of villain could have been truly interesting, if done correctly. And when the Incredibles start to unravel Screenslaver's plot, the screens could then be used to turn everyone against them. Not just the people wearing the goggles or watching the videos at that moment, but everyone.

This would grant the Incredibles a chance to choose:

Go along with Screenslaver's plan, amass fame and fortune, be beloved by everyone...

Or be hated and hunted by the very people you're trying to protect, all in the name of doing what's right.

There's a line that Rick Dicker says early in the movie. "People in power don't understand people like you, people that do good just because it's the right thing to do." This line could have come back, even been the driving theme of the movie. The Incredibles would have to deal with real consequences for their actions, they'd have a choice to be heroes, or to become a part of the evil plan, and see exactly what the consequences of that choice would be. Effectively, they'd have a chance to prove that they're the sort of people who do good, simply because it's right. It doesn't gain them anything. In theory, they could lose everything they have. The fancy house Winston gave them, the cushy life, the adoration of the public, the middle-class existence they've grown used to...they could lose all of it. But they choose to do what's right anyway.

And Winston and Evelyn Deavor are powerful people. They could very well think that Supers are just trying to get ahead. Towards the beginning of the movie, they're effectively able to buy Mr. Incredible, Elastigirl, and Frozone. The only real weakness Screenslaver would have in this version, is what Agent Dicker said.

Not everyone is in it for the reward or the money. Some people do good solely because it's the right thing to do. That's not something Screenslaver would understand.

Anyway, that's just me playing around with the concept of Screenslaver. What do y'all think? How would you guys handle a villain like that, given the chance?

Incredibles 2 - The Middle of the High Road


Pixar has an uneven track record when it comes to sequels. Sure, you've got gems like Toy Story 2 and 3, movies that are arguably better than the original in a lot of ways, while still expanding on the same formula. But you've also got Monsters University, a pretty fun movie that really didn't need to exist, and Finding Dory, a...less fun movie that needed to exist even less. And let's not even discuss Cars 2, a spy/action movie with race cars that somehow managed to have exactly one entertaining scene. Add to this the fact that Pixar's quality of late has been equally uneven (full disclosure: I heard Coco was good, but have yet to see it...it's on my Netflix list, okay?). For every Inside Out, it seems like we get at least one Good Dinosaur.

So where does Incredibles 2 fall on that spectrum?

Kind of...in the middle, actually. It's way better as a movie than Finding Dory, and it's a million times more fun than Cars 2 could ever hope to be, but it doesn't quite manage to replicate what the Toy Story sequels pulled off.

To really give a good idea of what's going on here, I'm going to break this review down into some sections.

The Good

Same Formula, New Story

A good sequel either expands on the original (effectively doing more of the same, but enhancing each aspect) or continues the story (think The Two Towers). This movie effectively does both. You can tell that, in many ways, it's a beat-for-beat retread of the first one, but it tackles just about everything from a different angle. 

For example, Elastigirl's story is basically what Mr. Incredible's was from the first movie (minus the fat jokes, obviously), starting with a wealthy benefactor (composed of a male-female partnership) that pays for just about all their needs while giving them a chance to cut loose and be heroes even though society doesn't understand them. There's a couple switchups in there, namely the volcano being swapped out for a skyscraper, but the premise remains just about the same. Meanwhile Mr. Incredible is dealing with the kids at home. The just power through it brand of problem solving that Bob had in the first movie is applied to entirely different situations in this one. Instead of figuring out how to take out a killer robot, or working out how to hide his hero work from his wife, he's trying to wrap his head around Dash's math homework and Violet's relationship problems. Just like in the first movie, Bob initially gets thrown off-balance, but eventually manages to work out a solution. 

It makes things feel very familiar, but not stale.

Fun, Creative Action

There's a lot of creative action in this movie, even when you're not in a fight scene, that really helps make the movie feel fun. Jack-Jack's craziness is played up mostly for laughs, especially against a poor raccoon that he mistakes for a movie criminal. Elastigirl uses her ability to stretch in about a million different cool ways over the course of about five minutes. Edna is both over-the-top and hilarious as always. Violet has a pretty awesome fight scene where she manages to use her force fields in new, impressive ways.

Humor with Heart

Just about every crazy thing that happened in this movie garnered a laugh in my theater, almost immediately followed by an audible "aw". Bob's struggles (helping his kids, feeling useless, resentment) are relatable as always. Edna has some surprisingly sweet moments. Basically everything that made the humor work in the first movie comes back again.

The Visuals

Need I say more? It's a Pixar movie. The visuals are gorgeous. The backgrounds are just about photorealistic. And even though you can tell they had difficulty finding the line on a few characters (*cough* Brick and Reflux), they do a really good job of staying just out of the Uncanny Valley.
These two can sometimes look a bit weird,
depending on the shot...
I think it's more a problem of balance with these guys though. Balancing cartoony designs with realistic textures is hard work, after all, so I don't really hold that against them.

The Family

Especially towards the end of the movie, just about every scene with Bob and the kids is great. Bob and Helen still fight, but it's more because they're pushed into a corner. When push comes to shove, both of them are actually really supportive of one another. Dash and Violet still bicker, but their development from the last movie carries over. Bob might resent Elastigirl getting to go out and be a hero instead of him, but he still supports her 100%, while doing everything he can to help his family succeed.

The Bad

Okay, the bad stuff here isn't that bad. This movie's one of those "just a few steps shy of being great" situations. As a result, these points will be nitpicky.

The Threat

The first Incredibles did a great job of establishing Syndrome, and his plan, as a very real threat to the Parr family. We see the giant robot fight Mr. Incredible twice, both times it nearly kills him, and we see how obviously it's been improved between iterations. We see that Syndrome, despite his lack of powers, can hold his own against the Incredibles through his gadgets (rocket boots to stay out of range, zero-point energy gauntlets to immobilize them, etc). On top of that, Syndrome clearly has an organization at his back, which means that he can effectively be an omnipresent threat in the second half of the movie. We also know exactly what his plan is and where it's headed. And, on top of that, he clearly has a bunch of backup plans and contingencies, in case things go wrong. If the heroes get  a hit in on the robot, it learns; if robot goes wild, he has the gauntlet (which, granted, doesn't work because the robot learns, but still); if the robot gets beaten, he can go after Jack-Jack. Until Syndrome is dead, he remains a constant threat.

The threat in the sequel is a bit...well, less. Not to spoil anything, but Screenslaver's master plan is an okay one, but once things start going wrong, the villain clearly has no ability to adjust to it. So once the Incredibles start doing their thing, there isn't much Screenslaver can do to stop them. 

There are some henchmen involved, and they're established as a credible threat, but they get removed from the board very quickly and, above all, very easily.

Just about everything Screenslaver does to take on the heroes has a fairly quick and easy solution, and is always resolved quickly and easily. At least in the climax. It's basically the Batman: The Animated Series problem. The villain only has the one trick. Once you work out what it is and how to counter it, the villain doesn't have anything else to fall back on and quickly becomes a pushover. 

Again, I don't want to spoil too much here, because it's still a good movie and you should see it, but if you thought the "cognitive recalibration...I hit you really hard in the head" solution was too quick and easy in Avengers, well, you ain't seen nothing yet.

On top of all that, most of the intense scenes lack that special flare that Bird's action scenes are so great at: making a powerful and capable hero look out of control and vulnerable. Look at how out-of-control Ethan Hunt is, and how narrow all his victories seem to be. He has to work hard, incredibly hard, against impossible odds, to pull out a close win. With how short the action scenes are, and how easily things get resolved here, Incredibles 2 can't quite replicate that. The heroes rarely seem like they're on the back foot. And, if they are, it's over very quickly.

Screenslaver's Plan

"From now on we'll call it the wedding plan, the evil plot,
and the color scheme. Got it?"

Screenslaver's plan also has the problem of being much more elaborate than it needs to be. When we finally are told what Screenslaver is really after, I mostly sat back, frowned, and said, "Yeah, but you could have gotten that much easier, right? You didn't need to do all this." It works for Syndrome, because he's characterized as a little kid, intentionally creating a melodramatic, elaborate villain plan because that's what villains do, and he gets to foil it anyway. Here, this is Screenslaver's actual plan.

The Climax

With a sort of lackluster threat comes a lackluster climax. Screenslaver's plan falls apart very quickly, resulting in the typical villainous act of spite. However, while Syndrome's act of spite was to kidnap Jack-Jack and taunt the Incredibles about it, Screenslaver's...well, probably would have done minimal damage to begin with. I'm pretty sure the Underminer accidentally does more damage to the city than this would have done. 

It's also a fair bit too short. While the first movie's climax begins with the robot landing in the city and the Incredibles escaping, and escalates continuously from there, the second movie's climax takes a while to get going. Once it does get going, it looks intimidating for a while before immediately falling apart, gradually bleeding tension until the problem is totally solved.

The Boys

While Violet and Elastigirl get a lot of moments to show off how cool their powers are in fun fight scenes (all of which are too short), the boys...don't really get to do much. They get some of the best character scenes in the movie, but when it comes time to start fighting, both Mr. Incredible and Dash wind up being a little bit useless.

Which is weird, because the two of them are incredibly (see what I did there?) powerful. Dash had pretty much the highest bodycount in the first movie, even when he was just running away, while Mr. Incredible was capable of stopping a train with his bare hands. For this movie though, they don't really contribute much.

Part of it seems to be that they were both depowered a bit (maybe to make the girls stand out more). There's a scene near the beginning when Bob seems to be a lot less strong than he was in the last movie. Where he was casually exercising with freight cars before, now he has trouble bending a rudder, breaking a set of treads, or ripping out a boiler. Where Dash was outrunning cars and those cool spinning-blade-vehicles in the first movie, here he just seems to run...slightly faster than an average human.

Given that both of them have plotlines revolving around how they feel useless for not being able to use their powers (Dash) or be out doing hero work (Bob), it's weird that the movie doesn't give them any real payoff or catharsis by finally giving them a chance to be epic. 

On the one hand, this might be an attempt to balance things out after the girls getting less screen time in the last movie. But it's interesting, because the girls still got a fair amount of chances to show off their powers, which Bob and Dash never really get here.

Incredibles 2, Not Featuring The Incredibles

Part of the fun of any superhero team movie (and The Incredibles in particular) is seeing each hero be cool on their own, with the promise of all of them being even cooler when they finally team up at the end of the movie. The Avengers and its sequels revel in this. Each one starts with the heroes spread out, fighting amongst themselves, trying to handle things on their own, but by the climax just about everyone is together, fighting side-by-side in perfect sync, resulting in some very famous "money shots".

The first Incredibles movie has a couple moments like this. Moments where they set all their bickering aside and become a team. A team capable of amazing things (no, you don't get two Incredible puns in the same review), coming together as the theme song swells and the bad guys change into their brown pants.


The second movie...it kind of gets there, but not quite. Aside from the fight against the Underminer at the very beginning, the Incredibles don't really work much as a team. You get little moments of Elastigirl holding a dude while Bob punches him, or Violet shielding Dash from an enemy attack, but we don't really get any moments when the whole family is working and fighting together. Which, given that the team up is the whole point of a team superhero movie, seems like a shame.

The Indifferent

Jack-Jack

Jack-Jack got a whole short to himself, and it was one of the best things on the Incredibles DVD, so you might think that, when I say, "Jack-Jack gets significantly more screen time than he did in Jack-Jack Attack" that it would be a good thing. In some ways it is. Jack-Jack's scenes are some of the most fun in the movie.

But, in other ways, it's a weakness. 

Jack-Jack undercuts the sense of danger, especially towards the end, when his powers coincidentally solve a lot of problems. Earlier, they do a good job of making Jack-Jack a liability to his family, but that sort of goes away later.

He also soaks up a lot of screen time. Which, given that part of the problem with this movie is that fight scenes are too short, problems are resolved too quickly, and Bob and Dash didn't get enough screen time...well, as fun as the time with Jack-Jack was, we didn't need that much. Others needed that screen time more. Some great moments might never have happened (because, once again, his scenes are really fun), but the movie as a whole would have been stronger.

The Villain

Screenslaver, unfortunately, is no Syndrome.

Minor spoilers ahead, just FYI.

A superhero movie that has an unpowered supervillain going against powerful heroes is a hard thing to manage. You have to somehow make a normal person seem dangerous to a superteam, and you have to do it convincingly. Again, Syndrome is an excellent example of this, as is Zemo from Civil War. They're both underpowered villains who make up for their lack of abilities through careful planning. The whole point is to prevent things from becoming a fist fight, because the heroes would easily win in that case.

Screenslaver, though, has things devolve into a fist fight a couple times. 

On top of that, Screenslaver's motivation doesn't have much to do with the Incredibles at all. Instead of going the Syndrome/Zemo route, where the villain's motivation and backstory are directly related to one or more of the heroes, Screenslaver's motivations are much more...general. Where Syndrome focused on Mr. Incredible because of the combination of hero-worship/resentment he had for him, Screenslaver targets Elastigirl largely because she's the one available. There isn't anything personal in their conflict. Not that there absolutely needs to be one in a superhero movie, but all the best ones have it anyway, and the Incredibles did that so well.

Also, as mentioned before, Screenslaver has exactly one gimmick, one trick, one weapon. That's it. Once they figure out how to counter it, which they do fairly easily, Screenslaver's plans are done.

Public Opinion

Part of the idea behind this series is that supers are illegal. Supposedly public opinion turned against them. We see this in the first movie a few times, even though the Incredibles are largely embraced when they save the day at the end of the movie. 

Here, at the beginning of the movie, certain events supposedly result in a backlash against supers that results in the Superhero Relocation Program getting shut down. The plan to counter that backlash is with bodycams. As Winston Deavor says, "People don't see the hard choices you have to make. They just see the destruction and they see you. We need to show them your side of the story so they can really understand what you do."

But outside of a couple cops at the very start of the movie, we don't see any real backlash against the heroes. Everyone seems pretty okay with Elastigirl riding around in costume, in public, on her Elasticycle. People wave to her and cheer her on, even before she does anything. But the dialogue tells us that public opinion is that supers are dangerous.

Why don't we really see that though?

Conclusion: The Tomorrowland Problem

Full disclosure, I like the movie Tomorrowland a lot. It's got issues, caused by either too many rewrites or too few, but you can see the real potential in each one of its ideas. It also was directed by Brad Bird, just like this movie is.

When walking out of the theater after watching Incredibles 2, I felt about the same way as I did after watching Tomorrowland. There are really good ideas here. Some really good scenes too. I enjoyed myself. I'd be comfortable with saying it's a good movie, despite its issues. 

But some aspects just needed a little more time to cook, or maybe they spent too much time revising and rewriting, resulting in a loss of focus. In either case, while most of Bird's movies are tight and focused (Mission Impossible: Ghost Protocol, The Incredibles, and Ratatouille, for example), Incredibles 2 seemed to get a little lost at points. 

That doesn't mean it's a bad movie, or that I didn't like it. I had fun. More fun, actually, than when I watched Tomorrowland. But when compared to Bird's previous films, it lacks just a little...something. The focus and themes and magic that made his older movies work so well. And, when compared to its predecessor in particular, it falls just a little bit short.

If Incredibles 2 had stood truly on its own, I might have a bit of a better opinion of it. As it is, I really like it (I've been humming the theme song all day, as well as the new themes for each character...Elastigirl's in particular), but I know Bird can do better. With a little more focus, by touching up its issues here and there, Bird could have made this sequel more than just a good movie. He could have made it incredible.

Okay, so I lied. One more pun.